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Changes and Improvements in Update 0.11.4

  • Disabled frame rate caps in battles. Frame rate cap in the Port remains fixed at 75 frames per second.
  • We've added consistency to the way all buttons look in the game.
  • Fixed an issue where progress for the Ranked Battles Expert emblems would not be counted. Uncounted progress of this kind will be restored for all players.
  • Updated the calculation of the integral characteristics of aircraft for super carriers and hybrid ships in the Port.
  • For Soviet, Italian, German, and Japanese ships, as well as some French ships, we've added the relevant nation-specific aircraft and types of bombs deployed with the Depth Charge Airstrike armament.
  • In Operation Aegis, allied cruiser Baltimore was replaced with aircraft carrier Saipan.
  • Fixed the geometry and textures for the following ships: United States, Attilio Regolo, Adriatico, Tone, Nelson, Luca Tarigo, Mainz, ZF-6, Des Moines, Oklahoma, and Fubuki.
  • Improved the color settings to add more contrast and a more saturated picture in the game.
  • In text fields, focus can be removed using the ESC key.
  • Updated icons for the chat and system message center.
  • Fixed an issue that could cause AI-controlled carriers to drop torpedoes if there was an island between a squadron and a ship.
  • Fixed an issue that caused the torpedo aiming distance to be displayed incorrectly for submarines.
  • Fixed an issue where subs could fire their torpedoes outside the boundaries of their torpedo cones.
  • Fixed an issue that could in certain cases display submarine torpedo markers as "posing no danger."
  • Fixed an issue that could in certain cases cause the "Not enough time for torpedoes to ascend" message to be displayed incorrectly.
  • Disabled the "Maximum depth reached" sound message for submarines.
  • Fixed an issue that could sometimes cause the aiming reticle to be displayed incorrectly on the Minimap.
  • The Minimap settings will now fit it correctly on screens of any resolution.
  • Updated the loading screen for the Hotspot map.
  • Disabled the option to sell the modules of Premium and special ships. All players who sold them earlier will have them credited to their accounts.
  • Added new portraits for French and Soviet Commanders.
  • Fixed an issue that prevented personal offer discounts from being applied.
  • Fixed an issue that caused the client to crash upon re-logging into a battle if the ship's main battery or torpedo tubes had been destroyed.
  • Improved the display of aircraft and other fast-moving objects in battles.
  • Replays now display FPS and ping data.
  • Fixed an issue where the Submarine Spotting Range parameter would display an incorrect value before the Hydroacoustic Search consumable was mounted on a ship.
  • Updated the graphic for the Improved Battery Efficiency skill.
  • Disabled the display of enemy sonar ping effects for submarines at maximum depth.
  • Clarified the description of the Reserve Battery Unit consumable.
  • Fixed the display in the detailed post-battle stats of damage received from Airstrike, ASW, and tactical squadron torpedoes.
  • In game modes held in the format of 5 vs.5 (or fewer) ships, the battle waiting time was reduced to 30 s.
  • Once a ship has been destroyed, the effects of any active consumables she has on board will no longer be displayed.
  • Fixed an issue that caused the sonar operation effect to be invisible from aircraft and in the Free Camera mode after the player's ship has been destroyed.
  • Fixed an issue where the armor penetration value displayed in a shell dynamic tip would not increase when using Combat Instructions.
  • Fixed an issue where skip bombers would not be displayed in the Ammunition Resupply section of the detailed post-battle stats tab.
  • Fixed an issue which could, in certain cases, cause the superships' main gun reload timers to display incorrect information.
  • For battleship Brandenburg, the value of the horizontal aiming angle of secondary battery gun #3 has been corrected to match with the value applied for secondary battery gun #4 on the opposite side.
  • The icon of a submarine is now displayed in the chat.
  • Fixed the message displayed when a player is disconnected from the server for lack of activity—a corresponding message is now shown stating the reason for disconnection.
  • The Victor Lima and India X-Ray signals are no longer marked as ineffective if a ship is equipped with a secondary battery that fires HE shells.
  • Fixed the designation of a British AA gun from "40 mm/39 Vickers QF Mk.VIII on a Mk.V mount" to "40 mm/39 Vickers QF Mk.VIII on a Mk.VI mount."
  • Fixed the main battery gun designations for the Dutch Eendracht and Kijkduin, displayed in the ships' tech specs and in Modules, from "150 mm/53 Model 1942 in a turret" to "152 mm/53 Model 1942 in a turret."
  • Fixed an issue that prevented superships from being highlighted in branches after pressing the button that shows information about the specifics of a particular branch.
  • Fixed an issue where the "Create Division" button could overlap a notification text in the Port.
  • Fixed an issue that allowed the Port camera to "peek" inside the superstructure of American super carrier United States when focusing on a torpedo bomber squadron.
  • Fixed an issue where invitations to join a Division would not be displayed in battle.
  • Fixed an issue that affected the receipt of group achievements.
  • Fixed an issue that caused the torpedo reticles of submarines to display torpedo aiming distance incorrectly.
  • Fixed an issue where wagons could sometimes pass through each other at the Clydebank Dockyard.
  • Fixed the flight trajectories and engine sounds of aircraft at the Clydebank Dockyard.
  • Fixed an issue where it was impossible to enter battle without re-logging into the game.
  • Fixed an issue where the game client incorrectly displayed the number of players worldwide.
  • Fixed an issue that sometimes resulted in a failure to activate Airstrike in battle.
  • Fixed an issue with a missing horn sound when using the Snow and Stars camouflage.
  • Fixed an issue with a missing horn sound when using the Japanese Castle camouflage for battleship Fusō.
  • Fixed the incorrect description of superships in the Port.
  • Fixed an issue that sometimes resulted in the selected Prime Time for Clan Battles being reset.

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