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Changes and Improvements in Update 12.0

  • The numbering of game updates has been changed.
  • We've updated the animation of all flags in the game—their movement is now more realistic. In addition, the flag lighting has been improved; flags now look like they are made of real fabric.
  • Detailed information about what enemy ships received damage upon player spotting has been added to the post-battle statistics.
  • Because more than 6 months have passed since the separation of economic bonuses and exterior aesthetics, the clarification that camouflages only change the ship exterior has been removed from the descriptions of various bundles in the Armory and Premium Shop.
  • If there is a discount for purchasing a ship in the Tech Tree, it's no longer taken into account when selling the ship. The income gained from selling a ship is equal to 50% of her cost in Credits.
  • The Swift Fish skill for aircraft carriers has been renamed Swift Flying Fish.
  • It's now possible to complete some tasks of the Five Epochs of the Navy campaign in Ranked Battles.
  • The Recruiting Station and Naval Battle banners have been returned to the Port.
  • Updated the text of the tooltip about the beginning of the Brawl.
  • Improved the geometry and textures of the following ships: Midway, Repulse, Småland, Missouri, Balao, Sinop, V-170, Renown, Edinburgh, Yodo, Takahashi, Shinonome, Shimakaze, and Atlanta, as well as the Blazing Tropics camouflage for Atlanta and the Varg and "The Last Conquest" camouflages for Bismarck.
  • Fixed a number of graphical errors in visual effects for ships.
  • Fixed bugs for a number of maps and Ports.
  • Fixed a bug that caused traces from bomb and rocket explosions not to be displayed on land.
  • Fixed a bug that caused the siren sound to be played incorrectly when capturing a Key Area in the Standard Battle mode.
  • Fixed a bug that prevented the sounds of secondary armament gun shots from being played.
  • Fixed sounds for obtaining a number of containers.
  • Fixed a bug that prevented the sounds of squeaking mice from being played in Port Azur Lane – Dorm.
  • Fixed engine sounds for ships and boats in the Port of Hamburg.
  • Fixed a bug that caused the confirmation window for demounting / selling upgrades to not correspond to the player's choice in some cases.
  • Fixed a bug that prevented camouflages from being displayed on the ship visible in the Port.
  • Fixed a bug that caused the game client to crash when following a submarine in Spectator Mode while she was sinking.
  • Fixed a number of bugs in the visual effects for the shipbuilding process in the Dockyard.
  • Fixed a bug that caused secondary battery guns to miss enemy ships at close range.
  • Fixed a bug that caused the bonuses of the Helmsman skill to not be taken into account on the rudder indicator.
  • Fixed a bug that caused the "Go back" button to exit to the Port when viewing a ship in the Battle Pass window.
  • A number of fixes have been made to the battle camera for submarines.
  • Fixed a bug that caused aircraft models in Hōshō's squadrons to collide when performing maneuvers.
  • Fixed a bug that prevented the Free Look Camera from returning to the starting point after having used the camera by holding the RMB.
  • Fixed icon for the De Zeven Provinciën flag in the Port.
  • Fixed a bug that caused incorrect animation for the American Cruisers container appearing on the cargo ship.
  • Fixed a bug that sometimes caused shots not to be fired at the aiming point when quickly moving the aiming reticle.
  • Fixed a bug that caused the detectability parameters of a number of ships to be displayed incorrectly in battle.
  • Fixed bugs in the characteristics of the Depth Charge Airstrike armament for Japanese cruisers:
    • Omono, Tokachi, ARP Myōkō, ARP Ashigara, Southern Dragon, Eastern Dragon, ARP Nachi, ARP Haguro: Number of available flights of the Depth Charge Airstrike armament has been increased from one to two.
    • ARP Maya: Maximum range of the Depth Charge Airstrike armament has been increased from 5 to 7 km.
  • Fixed the characteristics of Ragnar's AA defenses: Damage by medium-range AA guns has been reduced from 673 to 669.
  • Fixed a bug in the secondary battery aiming angles for Wujing and Alsace. The aiming angles will change by 1°, which will not affect the combat efficiency of the ships.
  • Fixed the countdown timer in the Arms Race mode when viewing battle replays.
  • Fixed a bug that sometimes caused main battery guns and torpedo launchers to twitch when they were locked using the Ctrl+X keys.
  • Fixed the display of Admiral Schröder in the Naval Base Port.
  • Fixed a bug that caused the submarine diving planes to freeze when using the Enhanced Rudder Gears consumable.
  • Fixed a bug that caused compensation for camouflages granted as rewards for completing collections to be given to players in Credits instead of Doubloons.
  • Fixed the text in the tooltip of the "Ready!" button in Clan Battles and Brawls.
  • Fixed playback of game interface sounds when activating the Airstrike armament.
  • Fixed the point-scoring settings in Domination mode on the Warrior's Path map.
  • Fixed a bug that caused the game client to crash when transitioning to the News tab.
  • Fixed the description of Z-35's gun fire-control system module.
  • Fixed the description of Z-42's propulsion module.
  • Fixed a bug that caused environmental sounds and music to stop playing in the Port and in battle after visiting the Santa's Gift tab of the Armory.
  • Fixed a bug that sometimes caused the player's name to be displayed incorrectly in post-battle statistics.
  • Fixed display of the opposing team's Bounty icon.
  • Updated features of U.S. battleships in the Tech Tree.
  • Fixed a bug that prevented interactions with items in the Armory that were located in the center of the screen.

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